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Gamification In Learning Management: What’s A Stick Without A Carrot?

Gamification In Learning Management: What’s A Stick Without A Carrot? – eLearning Industry

Gamification is a problematic concept in eLearning. It means so many different things to so many people. Sure, it’s clear that using game principles and mechanics in learning content and learning management has obvious potential advantages, but what exactly do people mean when they say that something incorporates gamification, and why is gamification so different depending on the context of the gamification?

5 Easy Ways To Engage Students In Learning

5 Easy Ways To Engage Students In Learning by Rachelle Dene Poth @teachthought | iGeneration – 21st Century Education (Pedagogy & Digital Innovation)

5 Easy Ways To Engage Students In Learning by Rachelle Dene Poth As a teacher, I am always looking out for new ideas, tools, and innovative methods to engage more students in learning. Here are five ideas that I tried during the past few weeks as I sought different ways to have students connect, …

New Study Finds that Undergraduates Crave More Online Learning

Educause’s 2017 ECAR Study of Undergraduate Students

There were no major surprises in Educause’s 2017 ECAR Study of Undergraduate Students and Information Technology. For four years running, the number of students preferring a blended learning environment that includes “some to mostly online components” has increased and those preferring a face-to-face only learning environment has continued to decline.